Sergio Ghazarian unwrap Location: Sofia, Bulgaria Language(s):
English Member Since: May 2003 Last Updated: 19 October 2011 Portfolio Views: 38722 Chosen as Favorite: 11
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Hi everyone. This is my latest and my first finished Maya project. I took this Lego model a while ago for polygonal modelling practice and finally after loads of long breaks I finished it. The render turned out pretty good, better than I expected of myself, so I'm quite happy with it.
I did some thinking of how to present the model (i.e. as a toy or as a sci-fi robot), after some tests and experiments I came up with the toy option. The scene turned out just as I wanted, I tried to give it a warm look, like a close-up photo in a kid's room with warm and happy colors, dof and stuff. So I would like critique on everything, so I can improve my CG thinking.
The render took 8 hours 33 minutes on AMD64 3200+ with 1GB of RAM.
Here is wire:
Solid shade:
Some additional renders:
A screenshot: http://www.sergage.com/advanced/whenua/screenshot.jpg
Some previous renders without helmet: http://www.sergage.com/advanced/whenua/render_03.jpg http://www.sergage.com/advanced/whenua/render_04.jpg
So, that's it for now, I am anxious for C&C . >> Hi resolution image <<